If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. Page: 157 from Xanathar's Guide To Everything, A
If they fail, the lantern turns and destroys undead as the 5th level Turn Undead cleric feature.
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You imbue a weapon you touch with holy power. Any undead that begin their turn in the bright light take an additional 1d8 radiant damage and make a DC 15 Wisdom saving throw.
Potion, very rare. A creature can take this damage only once per turn.
The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. Also with the Oil of Accuracy it is way cheaper to obtain +1 armor, in PHB a +1 weapon is considered uncommon, so 150gp is a good price. Range: Touch
In addition, weapon attacks made with it deal an extra 2d8 radiant damage on a hit. DND-spells.com is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.
As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact.
PHB 152 A cleric or paladin may create holy water by performing a special ritual. If the target is a fiend or undead, it takes 2d6 radiant damage. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. Back to Main Page → 5e Homebrew → Equipment → Wondrous Items, https://www.dandwiki.com/w/index.php?title=Holy_Lantern_(5e_Equipment)&oldid=1238733. The light it gives off is infused with holy magic. For example, Dungeons & Dragons® is a trademark[s] of Wizards of the Coast. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. A cleric or paladin may create holy water by performing a special ritual. Create and save your own spellbooks, sign up now! Adorned with holy symbols from a variety of good deities, this lantern functions as a hooded lantern (phb p152). At the end of each Ofits turns, a blinded creature can make a Constitution saving throw, ending the effect on itselfon a success. Back to Main Page → 5e System Reference Document → Equipment → Adventuring Gear, https://www.dandwiki.com/w/index.php?title=5e_SRD:Oil_(flask)&oldid=900323. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. spell. On a hit, the target is covered in oil. This holy oil was blessed using the Roman ritual for blessing oil with the relic of St. Holy Oil (bonus to AC for a single combat) Fighter. Oil usually comes in a clay flask that holds 1 pint. On a successful save, a creature takes half as much damage and isn’t blinded. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Any undead that begin their turn in the dim light take 1d8 radiant damage. © 2020 D&D Spells - Some rights might be Reserved. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. Casting time: 1 Bonus Action
On a hit, the target is covered in oil. But armor is considered rare, so more into the range of 500-5000. This lamp uses a special blend of oil and holy water, and must be lit with a flame spell from a divine caster. © 2016 Wizards.